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1.13.0 Release Notes

Features
  • New tutorial quest "Finding Your Feet" teaches combat, Zee care, Firemaking, and hatching your starter Egg.
  • New loot orb art.
  • Added Compost Bin next to each Farm Plot for simultaneous composting.
  • Added visual corruption (fog and corrupted effects) to second totem site area until player restores the totem.
  • Added numbered icons for quest tracker points on the map.
  • Added ability to rename individual Zees via edit button in hatching screen and Zee Inspect screen.
  • Added Wild Zee spot in starting area with level 1 Zees.
  • Taka now assists with when Woodcutting trees.
  • New beach area added up North where players can collect water.
Bug fixes & improvements
  • Fixed some errors.
  • Fixed Daily Rewards window appearing during conversation with Joran in the A Longer Ask quest.
  • Fixed missing gather animation and resources not disappearing after collection.
  • Fixed maintenance timer and info overlapping on screen.
  • Fixed dropped Soul Orb not appearing in the world.
  • Fixed Cragoth Worms reviving too early and revival timer not disappearing.
  • Fixed in-game chat missing support for some special characters.
  • Fixed player sliding when pressing Play during Dungeon Stage select.
  • Fixed missing tree cutting sound on Android.
  • Fixed duplicate Fill Water interactable buttons at Reel's Dock.
  • Fixed Rako Egg acquisition popup appearing when attempting to pick it up with a full Backpack.
  • Fixed missing interact buttons in the Oath quest.
  • Fixed Gatekeeper interact button disappearing after losing a battle.
  • Fixed inability to link an account with a Google account.
  • Fixed missing Fill Water icon from interactive button.
  • Fixed mining stopping unexpectedly.
  • Fixed inventory full error message inconsistency.
  • Fixed missing icons on interaction button.
  • Fixed quest step incorrectly showing all sub-objectives as completed.
  • Fixed sacrificed Zee remaining visible in team and as follower Zee until restart.
  • Fixed blue particle effects remaining attached to Yutu when moving between dungeon stages.
  • Added interaction button to the big tree during the Soulchain quest.
  • Fixed flickering stairs on Lapsa's Hill.
  • Fixed Exchange Spirit Market interaction being usable on mobile.
  • Fixed missing error message in Back in One Piece quest.
  • Fixed energy potion stack amount showing inventory quantity instead of pickup quantity.
  • Fixed Drop and Consume item text not updating when pulling items from backpack.
  • Fixed missing death and respawn animations after losing to a Wild Zee.
  • Improved volume on Victory/Defeat screens to no longer destroy ears.
  • Fixed Dawnberries not disappearing from Backpack when used in Dungeon battles.
  • Fixed Vorah's attack interaction with bubble shields causing unintended Zombie Zees to appear.
  • Fixed being able to battle Wild Zees during Back in One Piece quest.
  • Fixed friendly Zees remaining on the battlefield after being defeated by Vorah boss in The Overgrowth dungeon.
  • Fixed translation in-game not working, displaying only dots instead of text.
  • Fixed Shaman becoming unresponsive while mining.
  • Fixed errors and freezes when transferring Zees from Zeeverse wallet to external wallet.
  • Added resource icons next to currency and resource mentions in dialogue text.
  • Fixed first time dungeon rewards displaying multiple times after already receiving them.
  • Polished world path visuals with improved textures and environmental details.
  • Fixed loot orbs being visible to players unable to pick them up.
  • Improved the wooden slab in A Longer Ask quest with highlighting and repositioning.
  • Moved Eggs category to appear after Other in Stash.
  • New Cooking UI window now opens when clicking campfire, displaying all available cooked items.
  • Added item acquisition popup above player's head when picking up items from the world.
  • Fixed ghost path repeatedly resetting to area center during multi-objective quest steps.
  • Improved Wild Zee Battle system with refinements to responsiveness, feedback clarity, and overall gameplay feel.
  • Polished floating combat text in Wild Zee Battle UI for better readability and visual consistency.
  • Updated enemy banner color in Wild Zee Battles to dynamically reflect threat level relative to player's active Zee follower.
  • Updated first Zee acquisition animation to be more polished and visually engaging.
  • Fixed starting-area Wild Zees to only drop Spirit, removing other item drops.
  • Increased difficulty of The Overgrowth and The Well dungeons.
  • Starting area is revealed on map after completing Back In One Piece quest.
  • Improved ambiance in dungeons with unique music.
  • Standardized interact button labels across all interactable objects, NPCs, Wild Zees, and systems to clearly describe player actions.
  • Fixed off-chain marketplace to pool listings by item ID instead of item name.