Dashboard
Stake
P2A
Premium Pass
Lands
BUY $VEE
Sign in
Sign in
Home
Dashboard
Stake
P2A
Premium Pass
Wallet
Collectors profile
Marketplace
Coming soon
Return to news
1.13.0 Release Notes
Jun 11, 2026
Features
New tutorial quest "Finding Your Feet" teaches combat, Zee care, Firemaking, and hatching your starter Egg.
New loot orb art.
Added Compost Bin next to each Farm Plot for simultaneous composting.
Added visual corruption (fog and corrupted effects) to second totem site area until player restores the totem.
Added numbered icons for quest tracker points on the map.
Added ability to rename individual Zees via edit button in hatching screen and Zee Inspect screen.
Added Wild Zee spot in starting area with level 1 Zees.
Taka now assists with when Woodcutting trees.
New beach area added up North where players can collect water.
Bug fixes & improvements
Fixed some errors.
Fixed Daily Rewards window appearing during conversation with Joran in the A Longer Ask quest.
Fixed missing gather animation and resources not disappearing after collection.
Fixed maintenance timer and info overlapping on screen.
Fixed dropped Soul Orb not appearing in the world.
Fixed Cragoth Worms reviving too early and revival timer not disappearing.
Fixed in-game chat missing support for some special characters.
Fixed player sliding when pressing Play during Dungeon Stage select.
Fixed missing tree cutting sound on Android.
Fixed duplicate Fill Water interactable buttons at Reel's Dock.
Fixed Rako Egg acquisition popup appearing when attempting to pick it up with a full Backpack.
Fixed missing interact buttons in the Oath quest.
Fixed Gatekeeper interact button disappearing after losing a battle.
Fixed inability to link an account with a Google account.
Fixed missing Fill Water icon from interactive button.
Fixed mining stopping unexpectedly.
Fixed inventory full error message inconsistency.
Fixed missing icons on interaction button.
Fixed quest step incorrectly showing all sub-objectives as completed.
Fixed sacrificed Zee remaining visible in team and as follower Zee until restart.
Fixed blue particle effects remaining attached to Yutu when moving between dungeon stages.
Added interaction button to the big tree during the Soulchain quest.
Fixed flickering stairs on Lapsa's Hill.
Fixed Exchange Spirit Market interaction being usable on mobile.
Fixed missing error message in Back in One Piece quest.
Fixed energy potion stack amount showing inventory quantity instead of pickup quantity.
Fixed Drop and Consume item text not updating when pulling items from backpack.
Fixed missing death and respawn animations after losing to a Wild Zee.
Improved volume on Victory/Defeat screens to no longer destroy ears.
Fixed Dawnberries not disappearing from Backpack when used in Dungeon battles.
Fixed Vorah's attack interaction with bubble shields causing unintended Zombie Zees to appear.
Fixed being able to battle Wild Zees during Back in One Piece quest.
Fixed friendly Zees remaining on the battlefield after being defeated by Vorah boss in The Overgrowth dungeon.
Fixed translation in-game not working, displaying only dots instead of text.
Fixed Shaman becoming unresponsive while mining.
Fixed errors and freezes when transferring Zees from Zeeverse wallet to external wallet.
Added resource icons next to currency and resource mentions in dialogue text.
Fixed first time dungeon rewards displaying multiple times after already receiving them.
Polished world path visuals with improved textures and environmental details.
Fixed loot orbs being visible to players unable to pick them up.
Improved the wooden slab in A Longer Ask quest with highlighting and repositioning.
Moved Eggs category to appear after Other in Stash.
New Cooking UI window now opens when clicking campfire, displaying all available cooked items.
Added item acquisition popup above player's head when picking up items from the world.
Fixed ghost path repeatedly resetting to area center during multi-objective quest steps.
Improved Wild Zee Battle system with refinements to responsiveness, feedback clarity, and overall gameplay feel.
Polished floating combat text in Wild Zee Battle UI for better readability and visual consistency.
Updated enemy banner color in Wild Zee Battles to dynamically reflect threat level relative to player's active Zee follower.
Updated first Zee acquisition animation to be more polished and visually engaging.
Fixed starting-area Wild Zees to only drop Spirit, removing other item drops.
Increased difficulty of The Overgrowth and The Well dungeons.
Starting area is revealed on map after completing Back In One Piece quest.
Improved ambiance in dungeons with unique music.
Standardized interact button labels across all interactable objects, NPCs, Wild Zees, and systems to clearly describe player actions.
Fixed off-chain marketplace to pool listings by item ID instead of item name.